Born of shadowed trade and jungle blood, Lucien is a merchant of elegant menace, charming, calculated, and always a step ahead. With a silver tongue and orange eyes that miss nothing, he deals in weapons and whispers, walking the line between high society and the underworld with practiced ease.


Twins bound by blood, but worlds apart. Isaiah is the quiet alchemist, weaving poisons and perfumes with patient hands and a thoughtful heart. Alijah is the impulsive botanist, all instinct and charm, chasing luck with a grin. Together, they blur the lines between danger and devotion, always a pair, never the same.
Soft-spoken and sleepless, Sévran walks where the living dare not linger. A Duskwight bound to the dead, he tends to their rest with reverence and ritual, speaking prayers no one remembers to hear. His familiars linger like ghosts, and the arcane hums low around him, less a warning, more a promise. To Sévran, the dead are not lost… only waiting.
Once a soldier, now a seeker of silence. Daamir is the steadfast pearl diver, shaped by battles and tempered by the sea. Stoic and still, he listens more than he speaks, carrying old grief and quiet grace in equal measure. Each dive is a prayer, each breath a promise, he lives between tides, where duty fades and peace begins.
Name: Lucien 'Dorian' Crow
Age: 120
Nameday:
Race: Viera | Rava
Profession: Merchant | Smuggler | Broker of Secrets
Languages: Common | Doman | Hingan
Residence: Kugane | Hingashi
Alignment: Chaotic Evil
Marital Status: Married to Cylus Vaahn
Personality:Lucien is refined, calculating, and dangerously composed. Every word he speaks is measured, delivered with poise and practiced charm. He presents himself as a gentleman first and foremost, polite, eloquent, and disarmingly calm even when discussing matters of violence or vice. Beneath that polished exterior lies a sharp mind and an iron will, shaped by a life surrounded by shadow deals, secrets, and survival.He’s methodical in business, slow to trust, and unafraid to manipulate others to maintain control. He values loyalty, discretion, and power earned through intellect rather than brute force.He doesn’t raise his voice. He doesn’t need to. His presence alone commands attention.
Appearance:Lucien carries himself with quiet elegance and an unmistakable air of control. His skin is a deep, rich tone, contrasting sharply with the vibrant orange of his discerning eye, the other concealed beneath a dark, well-crafted eyepatch that hints at a story untold. His hair is short and wavy, tousled in a way that feels effortless yet clearly intentional, always kept neat despite its natural messiness.He dresses in fine, tailored attire, favoring dark, layered fabrics with subtle accents of gold or crimson. Every piece is chosen with care: practical enough for movement, but formal enough to command respect. His clothes speak of wealth, but never gaudy, refinement over extravagance.Lucien exudes an understated confidence. He doesn’t flaunt power. he is power, wrapped in silk and shadows.
Lucien's
Background
Lucien 'Dorian' Crow was born into a quiet storm.
Long before he took his first breath, his parents Eryn and Vireya had already turned their backs on the secluded life of the Golmore tribe. Together, they fled the confines of their matriarchal woodland home not out of hatred, but out of hunger for something more. Civilization, danger, opportunity. They arrived in Hingashi with no name of worth, only sharp minds, willing hands, and the instincts of hunters.
What they lacked in connections, they made up for in patience.
They spent decades weaving themselves into the fabric of the underworld, slowly, quietly. Vireya was the fire, a woman of strong will and cunning instinct, unafraid to push boundaries or threaten those who got in her way. Eryn, on the other hand, was the shadow beside the flame, diplomatic, calculating, with a tongue sharp enough to gut a man without lifting a blade. Their operation started small. Smuggling rare reagents, exotic spices, and forbidden relics between the islands and the mainland. They avoided the spotlight, relying on relationships built through favors, shared secrets, and mutual need. Over the years, they became known not as kingpins, but as essential cogs in the ever-turning machine of illicit trade.
By the time Lucien was born, they had carved out a quiet but sturdy legacy, not powerful enough to topple empires, but well-known enough that certain doors opened without a knock.
Lucien’s early life was one of curated appearances and unspoken truths. Their home was always tidy, tasteful, even modest to outsiders, but it was a house of masks. He was never told outright what his parents did. He didn’t need to be. The lessons were in the details:
Guests who never gave real names.Ledgers that hid more than they showed.Conversations held in code, even when no one was listening.Rather than shield him, Eryn and Vireya chose to guide him through observation. As a child, Lucien was taught to read people before books. To ask the questions no one said aloud. He learned etiquette, economics, history, but also how to tell when someone was lying, when to hold silence as a weapon, and how to make others feel in control while you pulled the strings.
In his adolescence, Lucien began assisting with his father’s more “respectable” dealings, shipment schedules, inventory management, market analysis.Eryn used this time to instill in him the art of presentation, how to sound legitimate, how to look harmless. Meanwhile, Vireya tested his nerve in subtler ways, sending him to deliver packages to unfamiliar clients, challenging him to negotiate trade with men twice his age and three times his ruthlessness.
Still, they never forced the life upon him. They opened the door and waited. And Lucien, ever the observer, stepped through willingly.
By his forties, he was handling key clients on his own. By his seventies, he'd begun to reshape parts of the network, favoring layered fronts, political leverage, and silent blackmail over brute force. His style diverged from his parents’ in many ways, but they welcomed it. Where they had laid the foundation with patience and grit, Lucien was refining it with precision and polish.
Vireya was proud, but never said it outright. Eryn simply smiled more often in those years.
Now, at 120, Lucien stands as the heir to a legacy carved in whispers. He’s not a kingpin, and he doesn’t want to be. His influence doesn’t shout, it murmurs, suggestively, from darkened corners and velvet chairs. He does business with nobles and black-market traffickers alike, never tipping too far to one side. He wears tailored coats, speaks like a diplomat, and cuts deals like a predator.
And through it all, his parents remain nearby. Not retired, but quieter. Still respected. Still watching. And sometimes, when the fire dims or the silence feels too deep, Lucien still consults them, not out of obligation, but because theirs are the only minds that truly understand the one they helped shape.By the time Lucien Dorian Crow stepped into the fullness of his own name, his reputation had already begun to precede him.
He did not inherit an empire, he refined one.
Built atop the quiet, calculated foundation laid by his parents, Lucien’s enterprise was never meant to dazzle with size or spectacle. Instead, it became known for its precision, exclusivity, and influence woven in silence.
Outwardly, Lucien operates as a respected merchant, his holdings spread across Hingashi, Kugane, and Ul'dah, fronted by a network of well-maintained trade houses and warehouses. These establishments deal in high-value goods: rare spices, exotic silks, antiquities, and fine weaponry. To the casual observer, he is simply a man of taste and refined international trade.
But those who know better, those who matter, understand that each warehouse is more than storage. Beneath the surface lies a system of carefully maintained compartments, hidden vaults, and coded inventories. These serve as drop points and exchanges for contraband: illegal magitek components, smuggled relics, high-grade arms, and forbidden tomes. The guards are professionals, not brutes, paid well and trained to respond to both diplomacy and threat.
To move such goods discreetly, Lucien maintains a small fleet of ships registered under various names and flags. He does not parade them or let them grow too numerous. Instead, each ship is purpose-built: fast, quiet, and forgettable. The captains are loyal, many owing their livelihoods, or lives, to Lucien. These vessels operate in twilight hours, along forgotten trade routes and disputed waters, where law is more suggestion than rule. With them, his reach extends far beyond Hingashi’s shores.
But the heart of Lucien’s empire lies not in crates or cargo, but in conversation.
Behind the facade of a quiet merchant's residence in Kugane lies The Veiled Lantern, a private parlor reserved for the influential and the discreet. It is not advertised, and entry is by invitation only. Inside, under soft lantern light and delicate music, deals are made not with threats, but with glances, old favors traded, futures bought and sold in whispers. Information is the most valuable currency here, and Lucien is its most discerning broker.
He does not raise armies or shout his demands. His power rests in the knowledge that when Lucien speaks, those with sense listen, and those who don’t often disappear behind a polite smile and a closed door.He never needed to build a kingdom.He built a network, and made sure the right people depend on it.
Name: Rovahn Vael
Age: 32
Nameday: 17th Sun of the 5th Astral Moon.
Race: Miqo'te | Sun-Seeker
Profession: Smuggler | Thief | Pirate
Residence: Limsa Lominsa | La Noscea
Alignment: Chaotic Neutral
Marital Status: Single
Personality:Rovahn is a cunning and reckless individual who values freedom above all else. He's calculating in his decisions, using his sharp wit to navigate through life, but he’s not afraid to take risks when the moment calls for it. While he might appear aloof or even cold, he’s driven by a need to remain unbound and independent, unwilling to be controlled by anyone or anything. His self-preservation comes first, but that doesn't stop him from striking when the opportunity presents itself.
Appearance:Rovahn Vael is a rugged, sun-weathered Seeker of the Sun Miqo'te. Standing tall at 5'9", his lean and muscular frame speaks to a life spent on the unforgiving seas. His sun-kissed bronze skin bears the marks of countless battles and near-death experiences, scars crisscrossing his body, with burns serving as a reminder of the dangerous life he’s led. His silver eyes gleam with a cold, calculating intensity, betraying little emotion but constantly scanning his surroundings for an opportunity or threat.
Rovahn’s wild, red hair falls in untamed waves. It's rarely neat, often windswept, reflecting the chaotic nature of his life. His Miqo'te ears, pierced with simple rings and chains, and his long, scarred tail add to his rugged, intimidating appearance. He dresses simply, all functional for quick movement and long nights at sea or on the run. Daggers rest at his side, reliable and deadly, with throwing knives hidden in various places, always ready, always prepared.
Rovahn's
Background
Rovahn was born in the gutters of Limsa Lominsa, the bastard child of a weary dockside prostitute who saw him as little more than a burden. He never knew his father, only that he was one of many nameless faces passing through the city’s sleaziest quarters. His mother offered no warmth, only cold stares and clipped words. By the time he could walk, she barely acknowledged him at all. He slept on ale-stained floors and scavenged crusts of bread from tavern scraps, eventually slipping away into the streets for good.He learned young that Limsa had no place for the weak. The city was a feast for the clever and a grave for the rest. Rovahn became a ghost among the stalls and piers, stealing what he needed and fading into the crowd. He fell in with other orphaned street rats, pickpockets, runners, errand boys for smugglers and thugs. He was cut, bruised, and beaten often, but never broken. By his teenage years, he had a reputation for being sharp-eyed, quick-fingered, and just dangerous enough to be left alone.He named himself "Rovahn Vael" in his early teens—"Rovahn" from a half-remembered sailor's tale, and "Vael" for the sound it made, like a blade sliding from its sheath. It was the first thing in his life he chose for himself.Petty crime only took him so far. Rovahn craved more than survival, he wanted freedom. Power. Respect. That chance came when he tried (and failed) to lift a coin purse from a grizzled sea captain in a dockside tavern. Instead of losing a hand, he impressed the man with his boldness. That man was the First Mate of The Blackfin, a privateer ship sailing under Limsa's colors but making its true living in the grey waters of opportunity.Rovahn signed on as a cabin boy but quickly proved his worth. He had a natural sense for logistics, negotiation, and finding profit where others saw risk. Over the years, he climbed the ranks, earning a place as Quartermaster after the old one died in a skirmish with a Garlean vessel. He was the ship’s backbone, organizing the supplies, dividing the loot, and handling the more delicate dealings that kept them in business with both Limsa's officials and its underworld.While The Blackfin sailed under the Maelstrom’s protection, Rovahn knew the truth, they were pirates wearing a privateer's mask. They raided ships marked as “enemies of the state,” took bribes to look the other way, and skimmed from every job. He didn’t mind. As long as the crew prospered, he did too.But power makes you a target.Grudges formed. Rivals whispered. One night, when they were far from friendly waters, it all came to a head. A mutiny. The Captain was dead before the sun rose. Rovahn fought tooth and nail but was outnumbered. He was burned, beaten, and tossed into the sea, left for the sharks. Somehow, he survived. Barely.He washed ashore half-dead, his skin blistered from burns, lungs full of seawater. For days, he wandered the coast until he found his way back to Limsa, limping, scarred, and changed. The city hadn’t missed him. No one even knew he was gone. But Rovahn was no longer the brash boy chasing a dream of freedom. He was a man forged in betrayal, vengeance burning in his bones.Now he haunts the backstreets and dockside taverns where he once scrounged for scraps, gambling and drinking like he’s trying to forget. But Rovahn never forgets. He listens. Watches. Collects favors and secrets like coin. The name The Blackfin still sails, but so do rumors, of it's demies.He doesn't seek redemption. He's not a hero fallen from grace. He's the shadow beneath the waves, And when the time comes, Rovahn will rise, not to reclaim the past, but to carve something new from the bones of those who wronged him.
Personality:Khasar is a man of quiet conviction and meticulous grace. He carries himself with a serene composure that borders on monastic, his presence calm yet commanding in its silence. Every motion he makes is deliberate, thoughtful, whether he's pouring tea, setting a table, or tending a flame. Years of tribal ritual and Hingan etiquette have shaped him into a creature of discipline, where service is not submission but a form of reverence. He speaks sparingly, preferring action over words, and when he does speak, his words are careful, soft, but never uncertain. There is warmth to him, but it's the kind of warmth you find in embers, not wildfire. slow-burning, steady, and comforting to those who take the time to know him. Khasar is a man who stands between two cultures and makes a home of both. He is the firelight at dusk, elegant, quiet, and never easily extinguished.
Appearance:Khasar carries the unmistakable features of a Xaela born to the open Steppe, striking, angular, and deeply etched by the blood of his ancestors. His face, marked by the bold silhouette of ponted horns like a natural weapon, adding to a silhouette that others instinctively read as dangerous, even when he stands still. Sharp cheekbones, a strong jawline, and slanted, discerning eyes ocean blue that seem to miss nothing.His skin is sun-warmed bronze, weathered slightly from his youth in the wilds, and his frame is tall, broad-shouldered, and sculpted with the kind of lean muscle that speaks more to endurance and discipline than brute strength.Though his build is imposing, there is no arrogance in how he wears it. His posture is formal, almost ceremonial, with the stillness of someone trained to be seen but not heard, yet never dismissed. He dresses in layered Hingan robes, often in muted earth tones or deep ember hues, the fabrics flowing to soften his sharp lines. Depending on clients he would wear more western attire and suits. The occasional tribal accent, an armband of braided Steppe leather, or the glint of a Dazkar pendant tucked subtly beneath his collar, hints at the fire that still lives beneath the silk.He may not speak of his strength, but it is evident, in his gaze, in his stillness, in the way a room seems to breathe more carefully when he enters.
Khasar's
Background
Born beneath the open skies of the Azim Steppe, Khasar’s early life was surrounded by flickering firelight, chants of tradition, and the scent of smoke on the wind. The Dazkar were warriors, yes, but they were also deeply spiritual, and the men played a vital role in preserving the soul of the tribe. Khasar's mother, Ooyun Dazkar was a fierce warrior, respected among her kin for her strength and discipline. His father, Khada Dazkar a quiet and meticulous man, tended the sacred fires and led household rituals with a reverence that left an impression on Khasar. From him, Khasar learned that care could be its own kind of strength, measured not in force, but in presence.Though young boys were often encouraged to join skirmishes or learn to wield the bow, Khasar was never drawn to it. His strength lay in patience, boiling herbs to treat wounds, weaving dried flowers into offerings, practicing the movements of the fire dance. He was a soft flame in a world of wildfires, but he never felt less for it. He became a respected part of tribal life, not through dominance, but through consistency. He tended the communal hearth, watched over the young, offered spiritual guidance to the weary, and assisted in preparing rituals of mourning or celebration. Even if he wasn’t a warrior, he was essential. But he always knew that his fire wanted to burn in a different direction. Khasar's departure was neither scandalous nor rebellious. It came on the wind, quiet and sure.When emissaries from Hingashi passed through Reunion to discuss trade and culture, they brought with them a whisper of another world, refined, ordered, steeped in ceremony. Khasar, ever curious, saw in them a strange mirror, a society that, like the Dazkar, valued ritual, precision, and unspoken strength. He saw an opportunity, not to escape, but to evolve. After several seasons of contemplation, he asked his elders for their blessing to leave with the Hingan delegation, not as a warrior, but as a caretaker. His parents lit a ceremonial fire for his farewell. The tribe offered him small charms, ash-dyed fabrics, and a pendant forged from bone and steel. He promised to carry the Dazkar’s fire with him, wherever he went. The transition was jarring. The strict formalities, the closed architecture, the tension beneath Hingashi’s politeness, it was a far cry from the open skies and blunt honesty of the Steppe. But Khasar adapted. At first, he worked under a mid-ranking household, learning Hingan customs, language, and etiquette. His natural grace, discipline, and ability to read a room earned him praise. When a prominent ambassador noticed his quiet efficiency and rare cultural insight, Khasar was offered a place as a household butler and attendant to the shogunate’s inner circle.Now, years later, Khasar serves with distinction. He dons silk robes in dark, ember-hued colors, dignified but never ostentatious. He keeps a small personal shrine to the Dazkar flame spirits, discreetly tucked in his quarters, and maintains elements of Steppe ritual in private, burning incense in fire circles, preparing tea with a Dazkar rhythm, and tracing tribal symbols into the ash left by candle stubs. To the noble houses of Hingashi, Khasar is a rarity, a foreigner who not only understands their formality, but honors it with a mystique all his own. Some regard him with suspicion, others fascination. His presence is both asset and curiosity, a man who moves like smoke, graceful and watchful.
Name: Isaiah
Carver & Elijah Carver
Tribal Name: Gjoldim Eryut | Gjenas Eryut
Age: 79
Nameday:
Race: Viera | Rava
Profession: Isaiah-Alchemist & Perfumer | Elijah-Botanist & Charm-Maker
Residence: Black Shroud | South Shroud
Alignment: Chaotic Neutral
Personality:Isaiah- The elder by minutes, is a soft-spoken alchemist with an eye for elegance and a mind for poisons. Calm, refined, and occasionally unnerving, he crafts his tinctures with the same care one might use arranging flowers, delicate, beautiful, and potentially deadly. Perfumes are his passion, poisons his quiet profession. He sees the world in gradients, never quite black or white, and prefers to let others step into their own mistakes rather than pull them back. Isaiah speaks gently but deliberately, with a smile that doesn’t always meet his eyes.
Elijah- Meanwhile, Elijah is a sunbeam with muddy boots. A free-spirited botanist with a heart full of luck charms and a head often in the clouds, he gathers herbs for his brother with infectious enthusiasm. Quick to act, quicker to laugh, and occasionally oblivious to danger, Elijah believes most problems can be solved with a grin and some twine-bound clovers. His charms may not technically work, but his belief in them never wavers.
Appearance:Born as mirrors of one another, Isaiah and Elijah are near-identical in structure, tall and lithe, with the unmistakable elegance of the Viera and the wildness of the jungle still clinging to their silhouettes. Their skin bears a dusky, grey-toned hue like moonlight filtered through mist, and their hair, varying shades of silvery grey, speaks of fog-drenched mornings in the Golmore canopy.Their most striking shared feature is their lavender eyes, soft and luminous like dusklight, quiet, almost mournful in Isaiah; bright and searching in Elijah.Scars mark their bodies, remnants of beasts, branches, and choices made far from safety. Isaiah, ever precise and cautious, bears fewer, thin, deliberate lines mostly hidden beneath his collar or sleeves. Elijah wears his like stories carved into flesh. Across his collarbone, down his forearms, along his ribs, each one a tale he might tell with a grin, or never at all.Isaiah keeps his hair cropped shorter, usually tied back in a neat tail or half-knot, small braids occasionally woven in for utility or subtle ritual. His posture is composed, refined, his clothing meticulous and dark-hued, tailored robes and gloves with hints of ink, leather, and dried herbs. He exudes quiet control.Elijah, in contrast, lets his hair grow long and wild, untamed curls often falling into his eyes, adorned with beads, feathers, or half-forgotten trinkets picked up on some ramble. His clothing is looser, layered and asymmetrical, patterned with forest tones and soft textures that move with him. Where Isaiah walks with precision, Elijah flows like river water, restless and alive.Together, they are the balance of method and instinct. Alchemy and charm. Calculation and wonder.
Isaiah & Elijah's
Background
Isaiah and Elijah were born beneath the dappled light of the Golmore Jungle, a place so tightly woven with ancient silence and sacred ritual that even the wind was careful with its passage. Among their Rava kin, the birth of twins was a rare and quiet affair, viewed with a mix of reverence and unease. Two mirrored souls arriving together was said to disrupt the careful balance of the tribe’s ways. But their parents, bound more by love than superstition, welcomed them without question.Their father was a Wood Wailer, a role among the Rava that allowed him to step beyond the borders of their hidden home, patrolling the jungle and the lands around it to protect the balance of nature. He was stern and distant, a figure carved of order and law, but he passed to Isaiah the gift of discipline, of measured steps and thoughtful silence. Their mother, by contrast, was the color and warmth of the canopy itself. She knew every plant and its purpose, what could heal, what could kill, what could bring vivid dreams or soothe a restless child. She passed these secrets to both her sons, but it was Elijah who truly lived them.Their early years were filled with the music of rustling leaves and whispered lessons. Isaiah, quiet and observant, spent his time studying the methods of the healers and alchemists. He refined tinctures with steady hands, seeking harmony in formulas. Elijah, meanwhile, was often found with mud on his feet and feathers tangled in his hair, chasing sunlight and shadow in equal measure. He made little trinkets of twine and bark, whispering promises into them and leaving them on trees, believing they could bring luck or love. Whether they worked didn’t matter, what mattered was that they were his, made with intention.But the jungle had little room for dreams outside its traditions.As they grew older, pressure mounted. Their roles were being decided. The tribe expected Isaiah to follow his father’s path, and Elijah to take up the quieter, dutiful role of a gatherer or herbalist. But something in both boys stirred, an ache, a longing, for more than the same roots and cycles. Isaiah had questions no one wanted to answer. Elijah had stories he wasn’t allowed to tell. The forest, once a cradle, began to feel like a cage. The final decision came without storm or fire. One night, when the air was heavy with the scent of rain, the twins left after saying their goodbyes to their mother, Not as rebels, but as wanderers. They walked in silence, their only farewell the soft brush of leaves against their skin. They didn’t look back.The World BeyondThe cities beyond the jungle were loud, strange, and vibrant with possibility. The twins adapted in their own ways.Isaiah found quiet corners in apothecaries and workshops, his skills soon in high demand among highborn clients seeking unique perfumes or potent remedies. His signature blends were more than scent, they were memory, longing, fear, or desire, bottled in crystal and sealed with purpose. There were whispers that he could craft a perfume to make someone fall in love, or remember a life they never lived.Elijah wandered markets and alleys, selling his charms to those with open minds and willing hearts. His stalls were always cluttered and strange, filled with carved bones, dried herbs, colorful thread, and bundles of peculiar objects tied with knots. He claimed his charms brought luck, protection, passion, or peace. And somehow, they always seemed to do just that. Or at least.. people believed they didThe twins now make their home wherever the season takes them, though they return often to Gridania where the shade of trees reminds them of home. Their shared stall is tucked into corners of markets, always fragrant, always humming with curiosity. Isaiah handles clients with elegance and quiet mystery. Elijah laughs with children and tells fortunes to drunk patrons. Their perfumes and charms are crafted with knowledge, love, and perhaps a little something more, something old and green and wild that never quite left them.Together, they live not by the old laws of the jungle, but by a rhythm all their own. They are no longer sons of the Golmore.They are Isaiah and Elijah, perfumer and charm-maker, wanderers, brothers, rare and inseparable.And this time, they are writing their own story.
Name: Sévran Mirel
Age: 26
Nameday: 16th Sun of the 2nd Umbral Moon
Race: Elezen | Duskwight
Profession: Caretaker/Gravekeeper | Scholar
Residence: Black Shroud | Gridania
Alignment: Neutral
Personality:
Sévran is a man of stillness and subtlety, someone who speaks softly and listens intently, with a calm that feels almost ritualistic. He often seems distant or preoccupied, but not cold, he’s simply attuned to things most people overlook, the quiet shift in a room, the weight of an untold story, the brush of memory that clings to a place long after someone has gone.He has a soft-spoken, poetic way of expressing himself, lacing his speech with terms like “dear” or “love,” not as flirtation, but out of habit, perhaps something picked up from the woman who raised him among the dead. Sévran treats everything, and everyone, with a strange sort of reverence. Even his casual remarks have an almost ceremonial tone, as though the words themselves deserve to be honored.His natural inclination is to help others find stillness, to soothe, to ease, to gently nudge people toward peace, whether they are living or long passed.
Appearance:Sévran bears the dusky elegance of his kin, tall and lean. His skin is a deep, cool-toned shade of grey, smooth but weathered by years spent in the cold hush of underground crypts and caverns. His long, wavy hair falls past his shoulders in loose, untamed wave, black as the stone corridors he once called home, though often tied loosely or tucked beneath a worn hood when in study or travel.His eyes, a dark and haunting red with hints of violet in the right light, seem to see through things rather than merely look at them. There’s always a distant glimmer in them, as though part of him is elsewhere, listening to something you can’t hear. A thin scar runs across his left cheek, pale against his skin, the only physical remnant of a scuffle long since forgotten… or deliberately unspoken.He wears garments in soft, layered fabrics, greys, deep blues, and ash-like tones, adorned with arcane relics, beads, and charms he’s collected over the years. Nothing he wears is new.
Sévran's
Background
Sévran does not remember the faces of his parents, only the smell of smoke and the echo of shouting in the tunnels. He was a child born into strife, Duskwight Elezens who had grown weary of hiding from the Wildwood’s reach, who whispered of rebellion in the deeper veins of the caves. His parents were not philosophers or leaders. They were angry, disillusioned, and drawn toward a bandit cause that promised to strike back against the surface-dwellers who scorned them.
When they left, Sévran was only a small child. Perhaps they thought he’d be safer behind. Perhaps they believed they’d return. Or perhaps they simply didn’t care.
They left him in a dusty, crumbling temple, a ruin at the edge of the necropolis, with a few strips of dried meat and no explanation. That was where Tellenne found him, drawn by the sound of a child's quiet weeping amid the empty tombs.
Tellenne was not a mother. She was a woman who had lived too long among the dead to remember the softness of life. But something in her cracked at the sight of him, dirt-smudged, wide-eyed, too quiet for his age.
She took him in, saying nothing. Simply handed him a lantern and gestured for him to follow.
Sévran grew up beneath stone arches and in candlelight, his lullabies the echo of water dripping in old cisterns and the occasional chime of bells during rites. Tellenne taught him by example, never cooing or comforting, but never cruel either. He learned to wrap the dead in cloth, to speak their names in whisper-prayers, and to mark their resting places with careful reverence.
The caves were cold, and the people above, Duskwight and Wildwood alike had long forgotten this place. Sévran and Tellenne were all the other had.
He never asked about his parents. He knew they weren’t coming back.
Instead, he found comfort in quiet things: the flicker of flame, the slow drift of ash, the idea that something was always listening, even if no one answered him back.
It was during these rites that he began to feel the pull of something deeper. Shadows moved when they shouldn’t. He began to see fleeting forms at the corners of his vision, or felt a presence behind him when performing a prayer. Tellenne noticed, and warned him gently but firmly “Respect what listens. Don't invite it.” But Sévran 's curiosity would not be quieted. When he asked the void questions, it began to answer.From the time he could walk steadily and carry a lantern without trembling, Sévran took on more than just observation. Tellenne taught him the rites piece by piece, not through formal lessons but through ritual repetition, like etching spells into stone one slow carve at a time.
His duties were small at first, Dusting tombs and sweeping ossuaries of debris.
Keeping the eternal lanterns lit, checking the oil, trimming the wicks.
Re-wrapping old bones where cloth had decayed, folding fresh linens with the same care one might reserve for dressing a living elder.
Learning to chant the names of the deceased from faded grave markers, some too worn to read, requiring divination or intuition to recover.He would follow Tellenne down winding tunnels carved generations ago, holding her spare scrolls, muttering her prayers under his breath to memorize the cadence. There was no audience for their work. Only silence, and dust, and the soft glow of lamps against stone.
But the dead had their own way of showing thanks.
Sévran learned that graves are never truly still. Sometimes he would feel a shift in the air, like someone exhaling beside him. A voice without words pressing behind his ear. Occasionally, candles would gutter when he spoke a name. Or bones would settle suddenly, as if relaxing.
Tellenne never called it magic. She called it “remembrance.” She believed the dead stayed close as long as someone cared enough to hold space for them.
Sévran believed it too, but he also began to sense something more. He would find pages rearranged in his grimoires, hear his own muttered chants answered in kind by voices not his own. When he placed offerings at certain tombs, sometimes they would disappear. The air would shimmer. Once, he found a folded note where a jawbone had been. He never told Tellenne what it said.He kept a ledger of the dead: not just their names and locations, but their stories, if he could uncover them. He would journal who they were before they were bones. A simple mason. A runaway lover. A child lost to plague. Even if no one would ever read it.
He performed rites for bones found outside the crypts, bandits, wanderers, outcasts. He gave them a resting place, even when Tellenne warned him not to interfere. "They might not want peace ," she'd say. But Sévran did it anyway.He had a habit of talking aloud as he worked, casual conversations as though the dead were listening. Sometimes just to fill the silence. Sometimes to ask questions he never expected answers to. “Do you think they’ll come back for me? ” “Was it worth dying for a name the world forgot? ”) On cold nights, when he couldn’t sleep, he would light all the candles in the chapel, sit in the center, and read aloud to the bones. Mostly stories or poetry. Sometimes his own writing.
He once laid a child to rest, an old skeleton wrapped in scraps of blue cloth, found collapsed in a cave shaft. No name, no offerings, nothing but silence. Sévran wove a doll from linen strips and carved a wooden rabbit to leave beside the body. He left it there, never mentioning it to Tellenne .
Years later, he returned to the tomb and found the doll moved to a different spot. Not disturbed, rearranged. And when he reached for it, something unseen brushed against his sleeve. A gentle touch. A farewell.
Personality:
Silent as the tide and steady as stone, Daamir Azhen is a man of few words and deep convictions. Once a disciplined soldier of the Radiant Host, he now walks the quiet path of a pearl diver, stoic, spiritual, and unshaken. He carries his duty like a prayer, his past like a scar, and seeks balance in the hush between waves. Guided more by instinct than emotion, Daamir finds solace in the deep, where reflection replaces regret. Though he rarely speaks of himself, his presence offers a quiet strength, a steady calm in a world that often forgets to breathe.
Appearance:Daamir Azhen is a tall Raen with a solemn grace, his presence quiet yet unwavering. His skin is light, almost pale against the burnished sun of Radz-at-Han, and his short brown hair is kept neatly trimmed, practical and unassuming. His dark eyes hold the stillness of deep water—calm, watchful, unknowable. The curve of his horns dips downward, heavy like the past he carries. His clothing is simple, colorless, almost ascetic, as though the brightness of the city has never touched him. In a world of vivid silks and gold, Daamir moves like a shadow, subtle, restrained, and deeply rooted in something quieter than joy.
Daamir's
Background
Born in the radiant city of Radz-at-Han, Daamir Azhen grew up with the scent of incense in the air and the hum of the sea always nearby. His family lived modestly in one of the city’s quieter districts, where vibrant silks hung from balconies and prayers echoed through temple corridors. His father Kaveh Azhen , worked as a scribe in the Satrap’s court, while his mother Naileh Azhen, a former dancer and performer, tended to the home and raised him and his younger sister, Naila, with quiet strength. Their lives were not extravagant, but they were stitched with dignity, tradition, and a deep-rooted pride in their homeland.
From an early age, Daamir was drawn to order and purpose. He watched the Radiant Host, Thavnair’s elite guard with reverence, struck by the discipline and conviction they embodied. It wasn’t a hunger for glory that pulled him to service, but a sense of duty, a desire to protect the vibrant culture and people of Thavnair, and to give back to the city that had shaped him. When he came of age, he enlisted with the Host, trading the colorful streets of his youth for the polished drills and shining gold of the barracks.
Years passed in disciplined service. Daamir proved himself a steadfast soldier, measured, precise, and utterly reliable. He was deployed on jungle patrols, coastal guard assignments, and security details for dignitaries and scholars. He rose to the rank of Ashkara, a senior field commander responsible for leading smaller detachments and overseeing operations that required both strength and discretion.
But everything changed during what would later be hushed as the Alzadaal Incident.
Daamir ’s unit was assigned to escort and protect a group of scholars conducting an aetheric survey beneath Alzadaal’s Legacy, an ancient ruin partly submerged off Thavnair’s western coast. The vault they explored was older than expected, humming with strange energies and warded with sigils few recognized. It was meant to be routine, an academic endeavor with military oversight. But within days, something began to unravel. Subtle shifts in time. Whispers in languages no one understood. Comrades acting strangely paranoid, disoriented. Some began speaking to the walls. One scholar swore they had “heard the sea speak back .”
The scholars had awoken something, a voidsent entity sealed within the depths, bound by forgotten rites. When the seal fractured, chaos erupted. Daamir fought not just to escape, but to prevent the entity from breaking free, sealing the entrance behind him in a last desperate act leaving those affected and brainwashed behind, after pulling one remaining survivor from the wreckage. The man died hours later, and the Radiant Host quickly moved to contain the fallout. The scholars were declared lost to a “collapse .” The vault was left sealed, and no further expeditions were sanctioned.
Daamir was quietly honored for his survival and promoted, but he carried the weight of that place in his bones. He could still hear the whispers, even long after the mission. Nightmares twisted sleep into torment, and the city’s light, once so warm, felt foreign.
Unable to bear command or ceremony, he resigned from the Radiant Host. He left without fanfare, giving only a brief farewell to his family, who watched with worry but did not question. With his remaining pay and savings, and a favor from a merchant sailor he once saved, Daamir acquired a small vessel once used for coastal trade, worn but sound. Over weeks, he restored it himself, naming it “The Kshatriya’s Respite .” It became both home and sanctuary.
Now, Daamir lives along the southern coast of Thavnair, where coral reefs stretch like fingers and the water runs clear and deep. He works as a pearl diver, descending into the stillness of the sea where the world above cannot follow. The deep is his refuge, quiet, cold, honest. He keeps to himself, sells his finds through trusted vendors, and disappears again before the city can catch up with him. He sends them pearls, small fortunes with no sender’s name, and always enough for their comfort. His father, now blind, holds each one like a talisman. His mother prays over them. His sister, wise to his silence, simply keeps them in a lacquered box marked with his name.
Despite the distance, Daamir visits his family from time to time. He returns to Radz-at-Han in silence, never in uniform, never staying more than a day or two. His father, blind, gray and slow of step, always welcomes him with a steady hand. His mother cooks too much. His sister chides him, then hugs him tightly each time, telling tales of his married life with her merchant husband. They do not ask where he’s been, and he does not tell them.
Daamir carries his past like he carries the breath in his lungs, heavy, necessary. He remains watchful, solemn, a man shaped by duty and haunted by what lies beneath. But in the rhythm of the tide and the weightless silence of the deep, he has found a fragile kind of peace.
Player INformation
Hello!
I'm Crow, I enjoy role-playing and creative writing of any kind, I've been doing RP on FFXIV for a decade now. I rely on OOC communication to know how you feel about the RP or if IRL comes into play that will keep you away. The more I know, the better I can make sure we're both having a good time!With that in mind I suffer through plenty of medical hurtles that I get treated for and have no control over. Leaving me exhausted physically and mentally combined with work, at times I'm slow in responses for the day but do respond as often as I'm able, so please be patient with me. If you feel it's not your style you're obviously free to end the RP and there won't be any hard feelings, we all have our preferences and might want things at a faster pace! But IRL comes first to me above a game and RP.As with the many day struggles I deal with, I favor RP on Discord in when time is constricting to keep the interest going, Though I enjoy doing RP In-game and that would need to be planned out ahead to take days or a day for the week to do some RP together in-game or just ask and we might be free to do scenes at the time, My work hours are very bad sadly so just ask and we can work something out!Even while doing RP on Discord I still take my own G-poses and scenes of RP that are done to have visuals!FYI I'm in my mid 20's so if you feel uncomfortable to RP unless you know the age - there you go!Discord: aki_karasu
Main Data Center: Dynamis
Server: Cuchulainn
Timezone: EST
Interested In:
OOC FriendshipTalking, planning and overall sharing goofy stuff is always a plus.Long-TermArcs, stories, slice of life and building our own plot and Lore for our characters is always encouraged.Dark themesI'm open to darker ideas, only need to discuss before hand to plan!Rolling on scenesIf you enjoy leaving encounters to the fate of the dice I'm open to it and DM scenes.Lore BendingWithin reason and even just don't mind, I'm open to lore bending characters and ideas. I'm not here to ruin the fun, you know.Slow burn and RomanceNot against my character having a romance with another and becoming attached, just needs to be natural is all!Discord/In-gameI do both Discord and In-game RP, though I lean more towards Discord at times as I stated above, I have a lot in my plate sadly as many others do, so Discord is the best way in tight situations. In-game we would just have a day/s out of the week or just ask if free and we are able to take time to do some scenes! Only gotta communicate!
What I Seek
Overall I'm looking for an RP partner for long term plot and building a story that we both enjoy, Key word both. The story should be something we both build and both enjoy, don't wish to leave one side not pleased with how the story is building or felt left out in their own story.I'm not seeking any sort of drama of any kind. I've dealt with too many of it on FF that for some reason is in abundance. The first sign of that-I'm pulling my character and will end it. Here for a good time not a bad one.I like having a RP partner that's a friend. Being able to talk outside of the RP is something I enjoy and helps us both become a bit more comfortable with our characters. I've had too many encounters of people reach out to RP and then not show much interest in doing so. I like communication, not going radio silent for two weeks after we've agreed to do RP. You'll lose my interest and want someone who's committed to at least communicate. IRL always comes first but please communicate like I would should something come up, making plans to then leave it hanging is wasting both our times, I am a busy person and respect my time, I'd not waste yours and disrespect yours. Please don't waste both of ours and lets talk. If you don't feel up to RP just say so, we are adults.IC Monogamous relationship. I've seem drama with people harassing others due to not being honest and sticking to one IC relationship or having other cannon RP's. I want to circumvent that by just saying so before hand. I don't like Poly, or any mind games being played that can lead to drama. If you're wanting romance between the characters then they must not be spoken for. If you have different cannons of your single character and mention it before that's perfectly fine with me, but there's just been way too much drama revolved around that and I want to avoid it. Should not have to mention on being considerate as well.Overall looking for a good time. This is RP. It should not be a chore, for neither of us. Let's just enjoy writing above everything, as long as honesty and understanding are present with communication so we can both have a good time!
I tend to avoid:
WoL/Canon CharactersThey are amazing characters and understand some like to RP them, But what I RP doesn't fit with them.Groups/PublicPlaces where there's too much chat scroll and losing track can be too much hassle at times but I'm not fully against it.Underage Players/CharactersThat's pretty self explanatory.ERPNot against it but would like to know one another before hand.No ToleranceIf you don't understand that real life Comes first then it's best to not interact, work, health and life in general is always first and might be AFK for short times. This is a game.DramaI do not deal with Drama. I've had too many encounters of that in the past and as a general seems to be a common thing on FF now. I'm here to have a good time and want you to have a good time. Not deal with nonsense Period, if not RP is over.